Mo Xuan Guide

MapleStory GMS edition. All names and translations are based on TMS content and may change upon GMS release.

Class Overview

Mo Xuan combines “Heaven,” “Earth,” and “Divine” style skills into short and impactful combos. Easier than Blaster or Cadena, but still skill-expressive.

Faction

Jianghu (shares Cash Shop with Lynn only)

Type

Combo-based pirate class

Burst Cycle

3-minute main burst, 1-minute mini bursts

Legion

+6% Critical Damage at Lv. 250 (Best-in-Slot)

Link Skill

Vigor +4% Boss damage, stacking up to +16%

Common Abbreviations

Mo Xuan combines “Heaven,” “Earth,” and “Divine” style skills into short and impactful combos. Easier than Blaster or Cadena, but still skill-expressive.

RoR

Ring of Restraint

WJ

Weapon Jump Ring

FD

Final Damage

DSI

Decent Speed Infusion

DCO

Decent Combat Orders

Inner Ability

20% Cooldown skip

Buff duration or 8% abnormal monster damage

1st Line

2nd Line

10% Boss damage

3rd Line

Critical Rate Setup

Base

55%

DSE or Sayram’s Elixir in Bosses

+10%

Lynn’s Link

+10%

Buffs and support

Works like Zero’s crit bind (independent cooldown)

Party Critical Damage Buff

+10% for 30s at max stacks (5)

Bind

3s bind (45s immunity cooldown)

Note

Cooldown Hat Strategy

Aim for -4 CD Hat (Heoric Server)

Divine Skill cooldowns are key to Mo Xuan’s damage

CD Hat

Divine Skills

What’s realistic

-3 is acceptable, -5/-6 is unrealistic

Combo Type 1 - [Skill Link]

Combo Type 2 - [Skill Link]

Example

60s Mini Burst

Off-Burst

Mastery Cores

Passives

Notable effects include:

Final Damage

+10% FD from Vigor (Story Passive)

Critical Damage

+10% Crit Damage

Divine Tricksters

Buffs from alternating Divine Styles

Supreme Unity

Attack Speed

No need for attach speed in inner ability.

Decent Speed Infusion and Green Pot

Base

6

Booster

+2 (total: 8)

+2 (cap: 10)

Legion Artifact

+20%

Legion Blocks (Marksman NL)

+8%

Total (no additional investment needed)

+103%

Defensives and utility

Protective Aura

Xuan Mountain

Reinforce and boss rush

Divine Skill

Reinforce and effect enhancement

Shield power enhancement

Oz Ring Strategy

Use Continuous Ring due to frequent cooldown skips and 3-min/1-min burst structure

Triple swaps (RoR/WJ/Totaling) are suboptimal

Class Type

Continuous

Continuous Ring

Swaps

Combo System: How it Works

Using:

Same style twice = 25% cooldown reduction

Opposite style = 50% Final Damage

Heaven Style > Ascending Fist > (Heaven again) > Chaotic Fist = CD reduction + 100% FD Earth Style > Ascending Fist > (Heaven) > Whirlwind Kick = 50% FD + 100% FD

You can stack combo types 2 and 2 together.

Use Heaven or Earth Style > Correct Divine Skill > Grants +50% or +100% Final Damag

Combo Rotations

Enter Second Style [Heaven]
Chaotic Fist Combo > Thunderous Fist > Bind > Breakthrough Fist

Use Iron Armor Fist > Whirlwind Kick
Fit in Energy Buffs when possible

Ascending Fist > Shattering Kick or Chaotic (if skipped)
Filler Combo: Heaven > Ascending > Earth > Shattering

Farming and Mobbing

Main Skill

Whirlwind Kick

Position

Keep shifting position toggled for constant afterimages

Rotation

Rotate in long CD’s: Sol Janus, Dusk

Works well in flat, smaller maps (Punch Farm viable)

6th Job Overview

30 lines of high % damage
Divine Power won’t decrease for 120 seconds
+30% Boss, +30% IED at max level

Heaven/Earth styles now scale up to 650%/590%
Chaotic Fist Combo VI: 680% rapid hits + 830% finisher

Breakthrough Fist (Main 6th Job Skill)

Passive Crit

+20% Abnormal Resistance: +30%

+30 ATK, +20% IED

Pets and buffs

Decent Sharp Eyes
Decent Combat Orders

Bossing

Mobbing

Decent Holy Symbol

Final Notes

Mo Xuan is combo-heavy, but rewarding once mastered

CD skip RNG affects burst consistency

High scaling, high crit synergy, great for solo and party content

Likely to get adjusted to 2-minute burst in GMS

Burst Combo